AI Insights · Timothy · July 2025
Top Card Battler Apps on Android in Greece: Q2 2025
Explore the performance of the top card battler apps on Android in Greece during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the performance of the leading card battler applications on the Android platform in Greece displayed intriguing trends. This analysis, based on data from Sensor Tower, highlights key metrics such as weekly downloads, revenue, and active users.
Pokémon TCG Pocket - Card Game saw a notable fluctuation in its weekly revenue, starting the quarter at $13.5K and experiencing a dip in mid-April to $5.4K, before rising again to $9.4K by the end of June. Downloads peaked in early May at approximately 16.3K, and active users showed a decline from 30.7K to 23.9K by quarter's end.
Hearthstone experienced a varied revenue pattern, beginning Q2 with $2.4K, dipping to $906, and closing the quarter with $2.9K. Downloads remained relatively stable, with a slight peak of 109 in mid-April. Active users hovered around 1.1K throughout the quarter.
Yu-Gi-Oh! Duel Links demonstrated a steady revenue increase in May, peaking at $1.3K before settling at $783 by the end of June. Downloads were consistent, with a minor peak of 172 at the start of Q2. Active users showed a minor downward trend, ending at 118.
MARVEL SNAP Strategy Card Game had a revenue spike to $1.2K in early June, with a gradual decline to $314 by the end of the quarter. Downloads were modest, reaching a high of 89 in March and maintaining lower figures thereafter. Active users decreased from 985 to 558.
Magic: The Gathering Arena showed a steady revenue climb from $556 to $952 in mid-June, before ending at $546. Downloads peaked at 88 in early May, and active users remained stable, fluctuating slightly around 200.
For more detailed insights and data on these applications, visit Sensor Tower.